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Aravik

From Star Trek Adventures

Character Brief

Pronouns he/him
Rank Ensign
Assignment USS Sinclair
Role Science Officer
Species/Traits Vulcan, Mind-Meld trained

Features

brief description, distinguishing features, age

Demeanor

personality type, quirks

Character Type

Player-Character

Background

Environment

Another Species' World (Human/Earth)

Upgringing

Science and Technology (A)

Professional

Career Path

Starfleet/Sciences Track

Associates

Experience

Novice

Career Event 1

Dealing with a Plague

Career Event 2

Solved an Engineering Crisis

Personal

Pastimes

Music, Holonovel Writing

Background

Relative(s)

Associates

Stats

Reputation, Determination, Protection

Reputation 3
Determination 3
Protection 0
Stress 11

Attributes & Departments

Atributes Departments
Control 11 Fitness 8 Presence 7 Command 1 Engineering 4 Science 4
Daring 9 Insight 10 Reason 11 Conn 1 Security 2 Medicine 4

Values

Innovation is the key to growth.

Be open to the unexpected.

Embrace the vast diversity of the cosmos - even the perspectives of one's enemies.

Honor the past by building the future.

Focuses

Astrophysics, Warp Field Dynamics, Computers, Emergency Medicine, Infectious Diseases, Xenosystems

Talents

Collaboration

Back-Up Plans

Untapped Potential

Mind-Meld

Attacks

Unarmed Strike: Melee, Stun 2, Size 1H

Phaser type-1: Ranged, Stun/Deadly 3, Charge, Hidden 1, Size 1H

Equipment

Uniform, Communicator, Tricorder

Player Sheet

https://johnrunsgames.com/sta/images/b/bd/Aravik_player_sheet_Sinclair.pdf