Captain Qi'Ral

Velix Qi'Ral
| Pronouns | She/Her |
| Rank | Captain |
| Assignment | USS Exeter |
| Role | Commanding Officer |
| Species/Traits | Klingon |
Features
Klingon, 38 years of age.
Demeanor
Thoughtful, cerebral, restrained and loyal.
Character Type
NPC
Background
Environment
Starleet
Upgringing
Colony worlds and starships
Professional
Starfleet, Command Track
Career Path
Joined Starfleet prior to Wolf-359. Promoted through the ranks quickly.
Associates
Experience
Career Event 1
Encountered a truly alien being.
Career Event 2
Took Command of a starship.
Personal
Pastimes
Background
Relative(s)
Associates
Stats
Attributes & Departments
| Atributes | Departments | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Control | 9 | Fitness | 10 | Presence | 10 | Command | 5 | Engineering | 3 | Science | 1 |
| Daring | 12 | Insight | 9 | Reason | 9 | Conn | 2 | Security | 3 | Medicine | 2 |
Reputation, Determination, Protection
| Reputation | 3 |
| Determination | 3 |
| Protection | 1 |
Values
Knowledge is a weapon, use it wisely.
We must strive to be more than we are.
Push me too far and you'll see my ugly side.
No one gets left beind.
Species Ability
Brak'lul: You gain 1 Protection which stacks with the benefits of any armor worn. Further, when another character attempts First Aid to heal you, they may re-roll a d20.
Focuses
Mental Discipline
Emotional Intelligence
Lead by Example
Call to Action
Gambling
Diplomacy
Special Rules
Bold (Command): Choose a department when you select this talent. Whenever you attempt a task from that department, and you buy one or more d20s by adding Threat, you may re-roll a single d20. You may select this talent multiple times, once for each department. You may not select this talent for any department for which you have the Cautious talent.
Department: Command
Call to Action: In a conflict, you may use the Prepare minor action to grant one ally who you can communicate with a minor action of their choice, which they perform immediately.
Durability: Whether through genetic engineering or cybernetic implants, you’re more durable than most people. You gain Protection 2.
Mind-Shielded: The being is immune to the effects of telepathy and cannot have their thoughts and emotions read by the Telepathy or Empathy talents, nor can they hear or be harmed by projections from the Telepathic Projection talent.
Attacks
Unarmed Strike 2 (Qualities: Stun)
Phaser Type 2: 4 (Stun/Deadly, Charge)
Mek'leth: Damage (+ Security)
On-handed melee weapon (opportunity cost: momentum)
Equipment
Uniform
Communicator
Tricorder
Mek'leth